[Shockingly, like Lance is ever slightly dramatic.]
You had the right idea by avoiding them. I got dragged into things because Maketh wanted my input on how to deal with someone who was a problem, but the moment my input conflicted with how she wanted to deal with it, things went downhill.
Eventually, I discovered she was aware of one her contacts--Hux--planning to kill someone for a Null weapon, and that she was going to allow it to happen. So that information was passed onto Nick, and that's why Henry was temporarily in charge until both he and Maketh disappeared. Of course I have reason to believe Henry was also to some extent aware of Maketh's behavior and purposefully ignoring it, so it was a relief when it was just Nick left.
[ Nate actually looks up from his "cards" for this one, giving him an incredulous stare. Bits and pieces he picked up along the way, staunchly avoiding Guard-related drama when he could and only resorting to an association when he realized he needed to help where no one else could.
Special set of skills, et cet. ]
holy crap.
that is way more of a shitshow than i thought it was.
[Lance offers a small shrug at that state, because yeah, same.]
It was pretty bad. We're fortunate that at least the third in command of the Guard was trustworthy.
[It could've just kept going down the line, after all.]
You know Henry got mad when I refused to continuing counseling Maketh after she threw a knife at me? I mean, technically he was angry I never got back to him on what might convince me to keep working with her, but still pretty much the same thing. He also undermined anything I said that didn't agree with Maketh.
[Which, you know, is something that feels kind of familiar here, just changing some names around.]
[ He antes up because he's got the scratch to win a couple, lose a couple - Nate knows Lance will move onto tables with less experienced players eventually. Easy pickings. ]
isn't there like a "first step to solving the problem is admitting you have one" thing? kind of sounds like she wanted no part in that.
no subject
[Shockingly, like Lance is ever slightly dramatic.]
You had the right idea by avoiding them. I got dragged into things because Maketh wanted my input on how to deal with someone who was a problem, but the moment my input conflicted with how she wanted to deal with it, things went downhill.
Eventually, I discovered she was aware of one her contacts--Hux--planning to kill someone for a Null weapon, and that she was going to allow it to happen. So that information was passed onto Nick, and that's why Henry was temporarily in charge until both he and Maketh disappeared. Of course I have reason to believe Henry was also to some extent aware of Maketh's behavior and purposefully ignoring it, so it was a relief when it was just Nick left.
no subject
Special set of skills, et cet. ]
holy crap.
that is way more of a shitshow than i thought it was.
no subject
It was pretty bad. We're fortunate that at least the third in command of the Guard was trustworthy.
[It could've just kept going down the line, after all.]
You know Henry got mad when I refused to continuing counseling Maketh after she threw a knife at me? I mean, technically he was angry I never got back to him on what might convince me to keep working with her, but still pretty much the same thing. He also undermined anything I said that didn't agree with Maketh.
[Which, you know, is something that feels kind of familiar here, just changing some names around.]
no subject
isn't there like a "first step to solving the problem is admitting you have one" thing? kind of sounds like she wanted no part in that.