[He can sense the hesitation. Lance isn't yet comfortable with the shape he has to press his hand into for it to be effective, and it's apparent he's the sort of person who likes to be perfect at something as quickly as possible.]
Don't get too bent out of shape if it doesn't come easily at first. It will. You'll feel the difference when you're actually punching.
[They reach their post: a clearing abutting a rocky ridge, far enough from civilization to avoid being seen with enough space to not worry about breaking anything. As Lance inquires about effective areas for wounding, Nate huffs a little laugh and lets his bag slide to the ground in a small cloud of dust.]
For now, I'd say injure whatever you can get to easiest? [The "spray and pray" of hand-to-hand combat.] But the mouth will take off a couple layers of skin if you do it wrong, so try to concentrate on the throat, the eyes, the temples. The cheek if you have to. You can still knock a few teeth out that way without risking your hand.
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Don't get too bent out of shape if it doesn't come easily at first. It will. You'll feel the difference when you're actually punching.
[They reach their post: a clearing abutting a rocky ridge, far enough from civilization to avoid being seen with enough space to not worry about breaking anything. As Lance inquires about effective areas for wounding, Nate huffs a little laugh and lets his bag slide to the ground in a small cloud of dust.]
For now, I'd say injure whatever you can get to easiest? [The "spray and pray" of hand-to-hand combat.] But the mouth will take off a couple layers of skin if you do it wrong, so try to concentrate on the throat, the eyes, the temples. The cheek if you have to. You can still knock a few teeth out that way without risking your hand.